Magic Trick is a skateboarding adventure game about community!

As the new WizKid in town, perform magic using rad skating combos, explore the whimsical city, and socialize with your wacky new neighbors who could use more magic in their lives.
Created as a senior capstone project for the game design program of UCSC, Magic Trick involved about 12 months of development in team of 14, with an art team of 6.
I wore many hats on Magic Trick! I supported art production, running meetings and facilitating team feedback. I also contributed a ton of 2D art, both in the form of final 2D assets for in-game and marketing as well concept art for early explorations and to unblock 3D modelers.
Here are some examples of my work on Magic Trick.
Early Protagonist Concepts
Early Protagonist Concepts
Protagonist Outfit Concepts
Protagonist Outfit Concepts
Protagonist Hair and Face Exploration
Protagonist Hair and Face Exploration
My final concept, plus color swatches
My final concept, plus color swatches
The final character model by Rachel Ramirez
The final character model by Rachel Ramirez
Above are some concepts for the protagonist, the skateboarding magician WizKid!
WizKid's design took a lot of iteration. I worked with the team to nail down the characters style, personality, and key characteristics.
On the left you can see my design used by the 3D character modeler next to the final in-game model! So cool.
Below are portraits I did of all the characters in Magic Trick, which are used as quest achievement stickers.
I also made a lot environment concepts for Magic Trick, which takes place in a floating community called the Sunset Isles.
Early Environment Concept for Visual Direction
Early Environment Concept for Visual Direction
Rodney's House
Rodney's House
Birdhouse Color Tests
Birdhouse Color Tests
Stackable House Concepts
Stackable House Concepts
World Concepts
World Concepts
After the game was released I made some illustrations for social media posts.
Collab with Al Cielo
Collab with Al Cielo
Valentines Day
Valentines Day
During the UCSC 2020 Games Showcase, Magic Trick received the Peer Choice, Visual Art, and Capstone Production awards.
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